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See also: Infantry

Stats

General

Infantry (Super Famicom Wars) Information
Primary Weapon Ammo Ammo Price Range Machine Gun? Special Commands
None N/A N/A N/A Yes
  • Capture
Move Fuel Cost (G.) Vision EXP Value
3, Foot 99 1000 2 (+3 When on Mountains) 1


Matchups

Infantry Matchups

Opposing unit

Damage given

Damage taken

Primary Secondary Primary Secondary
InfantryBMMapSFW - 55 - 55
MechBMMapSFW - 45 - 65
HeavyTankBMMapSFW - 1 50 95
MediumTankBMMapSFW - 3 45 85
LightTankBMMapSFW - 5 35 75
ReconBMMapSFW - 6 - 70
Armored Personnel Carrier - 7 - 70
New Model Tank - 1 55 95
SupplyTruckBMMapSFW - 25 - -
ArtilleryBMMapSFW - 15 90 -
Rocket Launcher - 25 95 -
TrainBMMapSFW - 1 99 65
AAArtilleryBMMapSFW - 15 - -
AATankBMMapSFW - 5 95 -
Anti-Air Missile Launcher - 25 - -
Fighter - - - -
Attacker - - 55 70
Bomber - - 90 -
Battle Helicopter - 7 45 75
Transport Helicopter - 20 - -
Battleship - - 75 25
Escort Frigate - - - -
Lander - - - -
Submarine - - - -


Differences from Advance Wars 1:

  • Heavy Tank damage taken from secondary (105 -> 95)
  • Armored Personnel Carrier damage dealt (14 -> 7)
  • Anti-Air Tank damage taken (105 -> 95)
  • Bomber damage taken (110 -> 90)
  • Transport Helicopter damage dealt (30 -> 20)
  • Battleship damage taken (from primary) (95 -> 75)

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