Mission 3: Border Skirmish
Advance Wars 2: Black Hole Rising Campaign
Mission 4: Lash Out

Orange Dawn
Orange Dawn
Mission Info
Game Mode Campaign
Term(s)  ?
Weather Clear
Fog of War No
Commanding Officers
CO 1 Max
Orange Star, Player
CO 2 Flak
Black Hole, Enemy

Orange Dawn is the third mission of the Orange Star campagin.


Max: Armies on both sides. An ocean in the middle. Let the hostilities begin!


Flak: Hey! Orange Star dogs! Can you hear me?

BHSldier: Um... Lord Flak... The microphone?

Flak: Shut up! Too complicated! Anyone there? Or are you too scared to face me?!?

Max: What's with the racket? You lonely or something?

Flak: Hah! Look! A gorilla!

Max: What did you say?!? If anyone here's a gorilla, it's you, ape-man!

Flak: I'm no ape! I'm Flak!!!

Max: Flak? What's that, some sort of code name? Listen up, Flak. My name's Max. Now tell me what you jerks are doin' rampaging through our country?

Flak: YOUR country? Orange Star belongs to the Black Hole Army now! You complain, you get hurt!

Max: Oh, you think so!? Give it your best shot!


Nell: Max! Calm down.

Max: Nell?!?

Nell: To lose your head is to lose the fight. I taught you that, remember?

Max: Yes, but... I... It's just...

Nell: I understand your anger, Max. No one likes seeing his homeland ravaged. All the more reason to proceed calmly and rationally. Use your head, and drive these fiends from our borders! OK?

Max: You got it! Let's roll!

Orange Star / Day 1

Nell: Now, Max, I know that you're a combat veteran, but... medium tanks, battle copters, and transport copters are tough to handle if you're a bit rusty.

Max: You deployed copters?!? Well, it has been a while since I've dealt with air units. But Md tanks?!? C'mon, it's a tank! Bigger and stronger, but still a tank!

Nell: OK, I'll give you that one. In the knock-down-drag-out world of direct combat, you're the champ. When it comes to firing, air units act the same as ground units. I'll bet that your tank expertise makes you handy with B copters, too!

Max: Ha ha... yeah. You're probably right. In a head-to-head battle, I can't be beaten!

Nell: However, indirect combat is another story, isn't it?

Max: ......

Nell: I'll admit that your power has overcome that particular obstacle, though.

Max: You know it! Indirect-combat units? Who needs 'em?!

Nell: I can't fault your confidence. Try not to overdo it!

[You select the Artillery unit.]

Nell: We talked about this earlier, right? Your difficulty with indirect combat?

Max: Oh... yeah... I thought we'd covered that.

Nell: Just hear me out, Max. To see your units' ranges of fire, press the B Button. In your case, the ranges are a little small, so make sure you take a look.

Max: Yeah, I know... You don't have to keep reminding me about it. But yeah, I'll admit it: knowing your weak points is important.

Nell: Wow! Max, you've come a long way. I didn't think I'd hear you say that.

Max: Oh, well... Hey! It's about time to show these goons we mean business!

[You select the Battle Copter unit.]

Nell: What you have there is a battle copter. It's a direct-combat unit. Air units are easy to deploy because their movement isn't limited by terrain. Of course, they don't receive any defensive cover, either. B copter firepower is at least equal to a tank's... and in dogfights with other copters, they're as tough as can be. Press the R Button for further intel.

Max: All right! I'm gonna knock some heads!

[You select the Transport Copter unit.]

Nell: That's a transport copter, right? Like APCs, T copters can carry infantry and mech units. Another similarity is that they lack weapons. T copters cannot fire. On a map like this, where you need to circle around to reach the enemy HQ, T copters can shorten the distance. Even seas are no obstacle.

Max: Now that's useful!

Nell: Yes, it is! I'll leave it to you on how best to utilize them. Loading and unloading with T copters is handled the same as with APCs. Not being able to drop units off in certain terrain is the same, too. One other thing: T copters can't unload or supply troops when flying over seas. Don't forget that.

Black Hole / Day 1

Flak: You know, this Max guy kinda reminds me of me... except... I'm me. Hmmm... This should be fun.


Max: NO! Those copters are damaged! Where can I repair them?

Nell: Sorry, Max, but there's no place to repair air units on this map. You need an airport for that, and there's just not one around here. You're not completely helpless, though. There's another B copter unit, right? Well, you can take two units of the same type and join them together. Do this to create one unit that has the combined HP of the single units.

Max: Join?!? Making one unit out of two?

Nell: Uh-huh. Two become one, and they combine their HP. Of course, this does mean that you have one less unit to work with. My advice is to avoid this unless it's absolutely necessary.

Max: Can an individual unit have more than 10 HP?

Nell: Unfortunately, no. 10 is the max. To join, simply move one unit onto the other and select the Join command. One more thing: a damaged unit cannot join with an undamaged unit.

Max: OK! I got it!

[After you have defeated all the enemy units / captured the enemy HQ:]

Max: How's that, ape-man?!? Told you not to mess with me!

Flak: ...Hah!

Max: Hah? Don't hah me! You just got beaten!

Flak: This was just a test. Next time is for real.

Max: Like I've never heard that before! I'm gonna make you regret ever showing your ugly mug around here!

Flak: Max, or whatever you said your name was, you're mine! Before this is over, I'll crush you like a bug. So long.

Max: Wait! Wait, you dirtbag! Shoot! He got away!

Nell: Black Hole... Deplorable characters. All of them.

Max: You said it!

Nell: By the way, there's something else I wanted to talk to you about. After the battle, you'll see some points and a rank displayed, right? The points you can use in Battle Maps to buy things from Hachi. I'll explain how to get high points.

Max: OK! I definitely want to win with the highest ranking possible.

Nell: I thought as much! You know, battling for higher rankings is fun when you've got free time. First, let me tell you what the scores all mean... Speed is the length of time you take to complete the mission. Next, Power is the number of enemy units you destroy. Finally, Technique counts the number of units you lost. However, victory is your top priority. Doing silly things to earn more points is not acceptable!

Max: Points or no points, I'm always at full throttle! I won't stop!